RESIDENT EVIL.NET

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Online Events

Level-Restricted Challenge No. 352
Weekly challenge missions are available! Take them on at the lowest level possible!

EP4Mandatory

Event over
  • This event has ended.
  • 09.11.2018 15:00 (JST) - 09.17.2018 15:00 (JST)

EP4Mandatory

Event over
  • This event has ended.
  • 09.11.2018 15:00 (JST) - 09.17.2018 15:00 (JST)

EP4Mandatory

Event over
  • This event has ended.
  • 09.11.2018 15:00 (JST) - 09.17.2018 15:00 (JST)

EP4Mandatory

Event over
  • This event has ended.
  • 09.11.2018 15:00 (JST) - 09.17.2018 15:00 (JST)

EP4Mandatory

Event over
  • This event has ended.
  • 09.11.2018 15:00 (JST) - 09.17.2018 15:00 (JST)

EP4Mandatory

Event over
  • This event has ended.
  • 09.11.2018 15:00 (JST) - 09.17.2018 15:00 (JST)
  • [Dark9-Dragon-Red [Roma - Italia]] Please those who play a level event coop, try to do your best as I only see exaggeratedly slow times, it was easy for me to just win the top1 in event # 580, see the ranking so poor It's boring to win the top 1, If want to win the top1 is easy for me ,but I had to leave the game because I don't see players in this ranking who give their best ... My real time coop (1:47) now I know it's an old game, but all try in make his better , I get bored just seeing the times that all make in the ranking ...all in this ranking are old players and know the game ...no is nothing hard ... for my friend nogi play together you was funny but 2:08 is time normal but next us can make better! THE DUCE ... 3:03 YATA NO KAGAMI !!!! ʕ•͡ᴥ•ʔ/)★

  • [Aroojbak] I have fluids any day. You download game parts because I bought them

  • [Aroojbak] I have fluids any day. You download game parts because I bought them

  • [MasterDarkseid] When will an AMR be rewarded in a survivor/invasion event being a while since we seen one.

Forums

  • [pollin] hi guys
    weekend survivor'97 (lv-100)
    floor guide
    1 = 7-5
    2 = 4-2
    3 = 1-5
    4 = 5-4
    5 = 8-6
    6 = 2-4
    7 = 6-3
    8 = 3-3
    9 = 3-6
    10= 3-2
    11= 4-1
    12= 8-2
    13= 3-5
    14= 6-2
    15= 7-4
    16= 5-6
    17= 8-3 graveyard
    18= 2-5
    19= 4-4
    20= 1-2
    21= 4-6
    22= 2-6
    23= 5-2
    24= 8-1
    25= 5-5
    26= 7-6
    27= 1-4
    28= 7-3
    29= 3-4
    30= 6-5
    obs: no need shotgun
    good luck for all!

  • [pa-pappys8675309] Nice, thanks for sharing your experience Tamshe!

  • [Tamshe2017] my experinces with REV2 or RER2 can be found on this forum and here:-

    https://gamefaqs.gamespot.com/boards/835626-resident-evil-revelations-2

    My experience on normal play on LRCs can be found here with links to competitive "videos " and here :-

    https://gamefaqs.gamespot.com/boards/835626-resident-evil-revelations-2/76929406

  • [pa-pappys8675309] Thanks pollin, that was very informative!

Forums

  • [Luciano.Sucks.My.BIG.C0CK] Le défi de l'événement de chasseur de trésor est des pirates marins super puants

  • [white on white] Il a pas de forum sur le révélation 1 alors je poste ici pour chercher joueur sur defit tresor révélation 1

  • [Azriclu] Lvl 100 freeplay raid Clair looking for a teammate for events. Ice pistol specialist. Sonic+ piercing can freeze many targets reliably

  • [Maslu] Please help me to transfer my profile, saves and purchased episodes from Xbox 360 console to Xbox ONE / Series X

Forums

  • [vinicius sos] Resident evil revelations 2 reconnected to RE.NET, thanks Capcom

  • [vinicius sos] I can't connect to Resident evil revelations 2, several weeks ago on xbox 360, Capcom let us know that you are already aware of this problem

  • [Maslu] On Xbox 360 in RE R2 I have not been able to connect to the RE network for several weeks. Please fix it.

  • [xxxMALKOxxx]
    why I no longer have my results on revelation challenges 1 and 2 ?????????

Forums

  • [ares.one] Long Range+ has a decrease of firerate by -10 %.
    Therefore I prefered the 30 x capacity because the 3-4 times spend on firerate has a too low boost. So I kept all bullets and put firerate upgrade with lvl 16-20 whatever i need.

    As you know - once placed parts in weapon can only get back by destroy the weapon.
    I only place the parts i use for a running event. Only possible by backup the savegame. When you played the round, close game, replace the backup and keep the weapon clear.

  • [scorpion_ka] How to properly distribute 30 upgrade points for rifle Murasama LR+?

  • [Uzumaki1988] Well I have managed to complete 5 sets of Lvl 20 damage and capacity parts (1 set = 1 x Lvl 20 DMG + 1 x Lvl 20 CAP). I use 2 sets on my AMR Steady 6 slots and AMR Steady 5 slots. 2 sets used for Mura LR+ (1 x Charge shot build for IHC and 1 x Electric full burst build for LRC & WS). 1 set I have just kept safe for use in case I get another super awesome weapon. I do have 1 x Mura LR+ still in my RE.net inventory and also have a Mura Speedshot 6 slots in the RAID inventory.
    Rest all parts I have, are kept at Lvl 16. :)

  • [W3SK3R] For AMR cap lvl 19-20 is only one shot, I think. Weapons that are so good you never break, you should do lvl 20 mods.

Forums

  • [Glaze] Reminder that this discord is still active for all resident evil games on switch! Feel free to join. (some also have games on other consoles

    https://discord.gg/bC6PSVM

  • [(1513407) noname] There's someone playing RE6 (Survivor) for Nintendo Switch?, I'm wondering if buy it, but I'll do it only for play Survivor

  • [SergioSCP] Hello, if anyone wants to play co op, add me, my code is 5097 8660 6609 , i have levl 100 character and weapons, also lower level characters that need leveling so im a flexible partner :p

    Que tal, si alguien quiere jugar co op, agreguenme, mi codigo de amigo es 5097 8660 6609 , tengo personajes levl 100 y mas bajos asi que no hay problema si estan en niveles distintos :p

  • [Tarles] ¿es verdad que si te bajas el nivel, tienes mas posibilidad de encontrar armas de color arcoiris?

Forums

Event Rewards

Achievement-based

  • Character Lv.: 100 or less

    Piercing
    • Lv.1
  • Character Lv.: 80 or less

    Long Range
    • Lv.5
  • Character Lv.: 60 or less

    Daze
    • Lv.12
  • Character Lv.: 40 or less

    Electrocute
    • Lv.6
  • Character Lv.: 20 or less

    Elite Killer
    • Lv.6
  • Character Lv.: 1 or less

    Damage
    • Lv.15

Event Rewards

Achievement-based

  • Character Lv.: 100 or less

    Piercing
    • Lv.1
  • Character Lv.: 80 or less

    Long Range
    • Lv.5
  • Character Lv.: 60 or less

    Daze
    • Lv.12
  • Character Lv.: 40 or less

    Electrocute
    • Lv.6
  • Character Lv.: 20 or less

    Elite Killer
    • Lv.6
  • Character Lv.: 1 or less

    Damage
    • Lv.15

Event Rewards

Achievement-based

  • Character Lv.: 100 or less

    Piercing
    • Lv.1
  • Character Lv.: 80 or less

    Long Range
    • Lv.5
  • Character Lv.: 60 or less

    Daze
    • Lv.12
  • Character Lv.: 40 or less

    Electrocute
    • Lv.6
  • Character Lv.: 20 or less

    Elite Killer
    • Lv.6
  • Character Lv.: 1 or less

    Damage
    • Lv.15

Event Rewards

Achievement-based

  • Character Lv.: 100 or less

    Piercing
    • Lv.1
  • Character Lv.: 80 or less

    Long Range
    • Lv.5
  • Character Lv.: 60 or less

    Daze
    • Lv.12
  • Character Lv.: 40 or less

    Electrocute
    • Lv.6
  • Character Lv.: 20 or less

    Elite Killer
    • Lv.6
  • Character Lv.: 1 or less

    Damage
    • Lv.15

Event Rewards

Achievement-based

  • Character Lv.: 100 or less

    Piercing
    • Lv.1
  • Character Lv.: 80 or less

    Long Range
    • Lv.5
  • Character Lv.: 60 or less

    Daze
    • Lv.12
  • Character Lv.: 40 or less

    Electrocute
    • Lv.6
  • Character Lv.: 20 or less

    Elite Killer
    • Lv.6
  • Character Lv.: 1 or less

    Damage
    • Lv.15

Event Rewards

Achievement-based

  • Character Lv.: 100 or less

    Piercing
    • Lv.1
  • Character Lv.: 80 or less

    Long Range
    • Lv.5
  • Character Lv.: 60 or less

    Daze
    • Lv.12
  • Character Lv.: 40 or less

    Electrocute
    • Lv.6
  • Character Lv.: 20 or less

    Elite Killer
    • Lv.6
  • Character Lv.: 1 or less

    Damage
    • Lv.15
Important info
  • Skills will not recharge after using a Life Crystal.
  • Rankings are determined by the lowest level, and by clear time if there is a tie.
  • No limits on number of plays each day.
  • Separate rankings are tracked for solo and co-op.
  • When playing in co-op, the lower of the two scores will be uploaded as the score for both players.
  • The main player's score is uploaded to the co-op rankings when playing in split-screen.
  • The secondary player's data will not be sent when playing in split screen.
  • Events can be played by selecting "Event Missions" from the deploy menu in Raid Mode.
  • If you have the digital edition, you must own this event's episode in order to play this event.
  • Your console must be connected to the internet.
  • You must use a game account that has been linked with RE NET.
  • The "Connect to RE NET" setting in the in-game Options menu must be enabled.
  • Your score for the event is displayed on the Results screen after playing.
  • If your data cannot be sent because you are disconnected or a network error occurs when playing, the data for the current session will not count towards your event score (this includes any data that could not be received due to maintenance or other downtime.)
  • Data for sessions that were started before the event ends must be sent within 1 hour after the event has ended.
  • Achievement-based rewards can only be earned once, even if you send data for both Solo and Co-op.
  • Achievement-based rewards can be earned by playing in Solo or Co-op modes.
  • For coop scores, you may be removed from the rankings if your partner's score cannot be verified.