RESIDENT EVIL.NET

SELECT YOUR DATE OF BIRTH

Online Events

Level-Restricted Challenge No. 45
Weekly challenge missions are available! Take them on at the lowest level possible!

EP1Mandatory

Event over
  • This event has ended.
  • 09.29.2015 15:00 (JST) - 10.05.2015 15:00 (JST)

EP1Mandatory

Event over
  • This event has ended.
  • 09.29.2015 15:00 (JST) - 10.05.2015 15:00 (JST)

EP1Mandatory

Event over
  • This event has ended.
  • 09.29.2015 15:00 (JST) - 10.05.2015 15:00 (JST)

EP1Mandatory

Event over
  • This event has ended.
  • 09.29.2015 15:00 (JST) - 10.05.2015 15:00 (JST)

EP1Mandatory

Event over
  • This event has ended.
  • 09.29.2015 15:00 (JST) - 10.05.2015 15:00 (JST)
  • [MyMonkeysTash] Level Restricted Challenge 237 using game disk version.

    https://www.youtube.com/watch?v=4iGv1URdLRc

  • [I made Firey5 TAP OUT] I must admit, I really enjoy watching Bob go in and beat the snot out of the self pretentious cheater known as Obscure. "Obbey" Hows it feel to get beat at your own game lil boy? Lmfao

  • [Obbey] @The4thsurvivor, isso acontece se você desativar conexão com o RE.NET ou se tiver sido banido por ter usado algum tipo de hack. Também tem o tal problema de conexão: se tiver aparecendo uma mensagem do tipo "Envio de dados com Re.net interrompido" ao finalizar o evento, reinicia o roteador, sai e entra no jogo de novo.

  • [pupzig] AZ
    Спасибо огромное

Forums

  • [Godless] @Detox My thinking was that Chaos Mode won't show the counter, because Chaos Mode is meant to be hard, and having a counter make's things easier, so it make's sense to remove it for that mission to keep the difficulty as high as possible. If you ask me, fighting level 70 monsters and a superhuman boss is already hard enough, but whatever.

  • [DETOX the Fifth Survivor] @Godless Yeah I would think that is the case. Perhaps chaos mode hass a different type of gameplay with no set ammount of enemies. It just seems impractical to implement a solution to something that was an issue only to remove it. I'm deadset of the fact there is one, just not for chaos mode because it may not need it. Anyway we will just have to wait and see.

    Also just checked the Xbox store, looks like ours is the same as North America which is good. Already bought and downloaded it. Just gotta wait for the big day >.< So painful.

  • [Godless] @Detox I think you're right, that maybe they did add in a monster-counter. I can't say I'm 100% positive that they did, though, because a few pics down when they're showcasing the new Ghost Ship: Chaos Mode, the counter is missing. I don't know, but I think you're right and they did add in a counter. As for your location and the release date, I would say to just check the Xbox Live store. Whatever date it says, should be when it's releasing in your area.

  • [DETOX the Fifth Survivor] @Godless. Just confirmed. Heres the official CAPCOM site for REV1. http://www.capcom.co.jp/bhrev_ue/uk/index.html

    Look at the picture where the player is on the Observation Deck stage playing as Chris. In the top right corner there is a kill counter. :) That should answer everyones question. Anyway I live in New Zealand so our release date might be different :(

Forums

  • [The_Bluedevil_68] you cannot respawn on lrc 240. just so everyone knows to come prepared.

  • [The_Bluedevil_68] when you have a magnum that holds over 90 rounds it takes 3 deaths to completely reload the gun and the mastery on lrc's but with me on ws i carry 3 amr's and 1 magnum. but when i use that magnum it never reloads on the next mission. not even the mastery. i've only died once in a ws and it was on the last mission because i was out of ammo and it gave me 44 rounds in my mastery. just enough to finish the mission. maybe is it penalising me for carrying the amr's or what?

  • [Kin~Jo] That is exactly why I usually never carry duplicate guns (like 2 or 3 SGs) unless doing WS as I have no AMRs (solid GOLD in WS).

    I find all I do is die simply for sake of reloading & would rather use "lesser" guns & take longer. Strikes me as about as fun as the pause glitch...like Pause-Lite, lols~

  • [cvan8bells] Blue
    Your guns won't get reloaded when you respawn, just your ammo reserve.
    It can be good to have weapon mastery for something your going to need to reload multiple times like a shotgun or rifle.
    Same thing on Weekend Survivor, dying/respawning will only fill your reserves, although your guns get re-upped at the beginning of each floor.

Forums

  • [Vicegag] In the past it was easier, to find good weapons, I believe that after the updates, Capcom made it harder to play.

  • [ShreDjent] Funny story, when i first started raid mode sometime in 2015 (Ps3) i remember selling lv100 AMRs lol i was clueless! Id say to myself "Well,i cant reload it so its pointless keeping it...Sell" silly me...Also sold a few muramasa.Ive learnt so much since then lol... Hope everyone is well and is enjoying this game as much as i am :)

  • [PawelGasior-PL] Someone need Co-Op Weekend Survivor No. 40 ?

  • [CarvedBard4] @Alex Wesker

    Thanks my friend

Forums

  • [RadishGuy] Eh, finally some challenge (at least for me). Only able to do - Lv. 40 handicap though. Still waiting till successfully made Lv. 10 Fire Ammos.

  • [l2etarDーダイー] @NX01 I've done the thing you say and it don't work well, I just create new RE account and new steam account and start it all over again. Thanks for the advice!

  • [NX01] @l2etarDーダイー Try to unlink your account. Wait one week and linked again. It may help you. There are people here that for unknown reason the system stopped recieving thier results. After unlinking/linking accounts the system had started recieving results.
    Another thing - create a new account and link it with your steam account. All this is if your save it not damaged that much.

  • [BigB@dMitch] l2etarDーダイー Hello, no there is no possibility to reset, you must maybe create a new capcom account and a new steam account, and of course play in the rules i know its long but its the only way.

    regards.

Forums

Event Rewards

Achievement-based

  • Character Lv.: 40 or less

    Charge Shot A
    • Lv.3
  • Character Lv.: 30 or less

    Easy Hit
    • Lv.4
  • Character Lv.: 20 or less

    Quick Load
    • Lv.12
  • Character Lv.: 10 or less

    Frostbite
    • Lv.6
  • Character Lv.: 1 or less

    Extended Burn
    • Lv.7

Event Rewards

Achievement-based

  • Character Lv.: 40 or less

    Charge Shot A
    • Lv.3
  • Character Lv.: 30 or less

    Easy Hit
    • Lv.4
  • Character Lv.: 20 or less

    Quick Load
    • Lv.12
  • Character Lv.: 10 or less

    Frostbite
    • Lv.6
  • Character Lv.: 1 or less

    Extended Burn
    • Lv.7

Event Rewards

Achievement-based

  • Character Lv.: 40 or less

    Charge Shot A
    • Lv.3
  • Character Lv.: 30 or less

    Easy Hit
    • Lv.4
  • Character Lv.: 20 or less

    Quick Load
    • Lv.12
  • Character Lv.: 10 or less

    Frostbite
    • Lv.6
  • Character Lv.: 1 or less

    Extended Burn
    • Lv.7

Event Rewards

Achievement-based

  • Character Lv.: 40 or less

    Charge Shot A
    • Lv.3
  • Character Lv.: 30 or less

    Easy Hit
    • Lv.4
  • Character Lv.: 20 or less

    Quick Load
    • Lv.12
  • Character Lv.: 10 or less

    Frostbite
    • Lv.6
  • Character Lv.: 1 or less

    Extended Burn
    • Lv.7

Event Rewards

Achievement-based

  • Character Lv.: 40 or less

    Charge Shot A
    • Lv.3
  • Character Lv.: 30 or less

    Easy Hit
    • Lv.4
  • Character Lv.: 20 or less

    Quick Load
    • Lv.12
  • Character Lv.: 10 or less

    Frostbite
    • Lv.6
  • Character Lv.: 1 or less

    Extended Burn
    • Lv.7
Important info
  • Skills will not recharge after using a Life Crystal.
  • Rankings are determined by the lowest level, and by clear time if there is a tie.
  • No limits on number of plays each day.
  • Separate rankings are tracked for solo and co-op.
  • When playing in co-op, the lower of the two scores will be uploaded as the score for both players.
  • The main player's score is uploaded to the co-op rankings when playing in split-screen.
  • The secondary player's data will not be sent when playing in split screen.
  • Events can be played by selecting "Event Missions" from the deploy menu in Raid Mode.
  • If you have the digital edition, you must own this event's episode in order to play this event.
  • Your console must be connected to the internet.
  • You must use a game account that has been linked with RE NET.
  • The "Connect to RE NET" setting in the in-game Options menu must be enabled.
  • Your score for the event is displayed on the Results screen after playing.
  • If your data cannot be sent because you are disconnected or a network error occurs when playing, the data for the current session will not count towards your event score (this includes any data that could not be received due to maintenance or other downtime.)
  • Data for sessions that were started before the event ends must be sent within 1 hour after the event has ended.
  • Achievement-based rewards can only be earned once, even if you send data for both Solo and Co-op.
  • Achievement-based rewards can be earned by playing in Solo or Co-op modes.
  • For coop scores, you may be removed from the rankings if your partner's score cannot be verified.